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Making your PS5 stream look professional doesn't need to be complicated, especially if you don't have a capture card, you don't want to use OBS or Streamlabs, or you don't have an expensive computer. This article will show you how to set up and add professional overlays, like alerts and scenes, to your Xbox stream using Lightstream.

An important thing to know is that you do not need a powerful computer for this. You only need a computer for the initial setup. Even a basic laptop or desktop is enough to do this. After setting up your overlays, every time you press 'Go Live' on your stream, your overlays will automatically load. 

Whether you've tried this before and gotten confused, or if you're doing this for the first time, just follow along, and by the end, you'll have good-quality, professional overlays set up for your stream. 

Getting Started

The first thing you're going to do is get logged in to your Lightstream account. 

Once you're here, it's very important to understand that there are two different versions of Lightstream. There is Lightstream Studio, which has a free and premium version, but this is not what we will be using today. We'll be using Lightroom Classic, which will give us the ability to add all of our overlays and make our stream look professional without those limitations. 

You can find this at the top of the site, where it says "Start Streaming", and then select "Studio Classic". 

Lightstream Homepage

When you scroll down, you'll see that you have a monthly or an annual option for the Lightstream Classic plans. You can get the $8/month, $12/month, or $16/month plan. Any of these will allow you to add your overlays, so just pick the one that best fits your needs.

Plan prices

You also get a 7-day free trial if you do not already have an account. If you use this link, https://lascurry.com/LightStreamClassic, it will also get you 25% off on your account. 

Again, just be sure you're on the 'Studio Classic' page and not 'Lightroom Studio' to be able to follow along with this. You're now going to select 'Start Streaming,' and it's going to ask you to log in with your Twitch account. You'll then need to authorize Twitch to connect with your Lightstream account. Then, it will bring you into the Lightroom Studio Classic window. 

Lightstream Homepage

You may just have one individual scene here, but it should be very bare-bones. 

Now, you're ready for the next step. 

Adjusting Your DNS Settings

First things first, we need to make sure that our Lightstream account and PS5 are communicating with each other. Head to this website here. This is going to give you DNS servers to use to enable broadcasting to Lightstream. It will be based specifically on your location. 

Head over to your PlayStation, select 'Settings,' then 'Network,' and select 'Settings' again. This will take you to where you can set up your internet connection. On the network that you have connected to, you're going to press the 'Option' key and select 'Advanced Settings.' Scroll to where it says 'DNS Settings,' and select 'Manual.' 

DNS Settings

 

The reason we're doing this is so that Lightstream can place the overlays on your stream. Once you put the numbers from the site in, this is going to work by having your PlayStation send your game over to Twitch, but before it gets to Twitch, these numbers allow Lightstream to put your overlays on top.

You'll want to plug in the numbers that say 'Best' into the 'Primary DNS' setting. You can leave the 'Secondary DNS' as is. Press 'Okay' and then this will reconnect to your internet. 

Getting your Overlays 

If you've gotten your overlays from Stream Designz, then you've already got everything you need for your stream to look polished and professional. If you don't have overlays already, check out Stream Designz. There are tons of overlay bundles that give you everything that you need for your stream. 

For this tutorial, I'll be using the 'Project Zero' overlay bundle

Project Zero Bundle
Project Zero - What's Included

This comes with five scenes: Just Chatting, Starting Soon, Be Right Back, Ending Soon, and Take a Quick Break. This also comes with alerts, panels, a countdown timer, stinger transitions, and webcam overlays. You'll be learning how to set all of this up today. 

By the time your viewer is watching, they'll have no idea that you're streaming directly from your console. 

You want to go ahead and have your overlays at this point. Again, be sure to check out Stream Designz and find the overlay package that fits you and your stream. 

Once you've downloaded your overlays from Stream Designz, they'll come in a zip file. If you're on a Mac, all you need to do is double-click the zip file, and it will unzip. If you're on a Windows, you'll right-click the zip file, select 'Extract', and it will create a folder. 

Very important: When you unzip these, be sure to keep all of the folders in the same place. Each folder is labeled with which overlays are inside it, but it's important not to lose any of these. 

With this in place, we can move on to the next step, which is setting this up in Lightstream Studio. 

Adding Your Scenes to Lightstream

The first thing you have to do is set up all of your scenes. To do this, you'll go to the bottom left-hand side, and you'll see where it says 'Scene 1' and 'Scene 2'. I'm going to delete these scenes and start from scratch. 

You want these scenes to be in the order that you're going to be utilizing them in, so that it makes it easier for you to switch between scenes and have a more professional-looking stream. The first scene that we're going to be adding is the 'Starting Soon' scene. Once you have this, you'll just select duplicate. 

If you have a game source on the left-hand side, I want you to go ahead and delete this. If yours is blank, then you're good to go. 

Scene two is going to be your 'Countdown Timer'. Then you'll add another scene and title it 'Gameplay'. This is going to be the main scene that we will be utilizing. The next scene will be 'Just Chatting,' which is for when you're waiting for games to load or when you have an opportunity to engage with your viewers. After this, you'll add the 'Be Right Back' scene just in case you need to step away for a minute. Then, we'll create one last scene, which is 'Stream Ending'. 

This will give you a full suite of scenes that you'll be able to utilize. Now, it's easy for us to come in here and build out of these scenes. 

Starting Soon Scene

Now, we can begin to build out our 'Starting Soon' scene.

The first thing you're going to do is come to the plus-sign icon next to 'Layers' and select 'Add Layer'. Then, you'll press 'Video Clip' because the package that you got from Stream Designz is going to be an animated package. If you did not get an animated package, you'll select 'Image' and follow along the same exact way. 

You'll then select 'Upload Video' and then browse your files. You'll need to go to where you unzipped your files, and you'll find the folder for your 'Starting Soon' scene, which, for me, is inside the 'Overlay Scenes' folder. You'll select the scene, then hit 'Open,' and then press 'Upload File.'

While this is uploading, we can select 'Add More' and begin to add the other files that we need to continue to work. You can add these in now so that they're uploaded and ready to be used when we get to the next scenes. 

Once the 'Starting Soon' scene has been loaded in, you're going to want to make sure this is set to loop; otherwise, the animation will stop at a certain time. 

Starting Soon Scene on Loop

Now, you can size this up to make sure it fits the frame properly and looks as good as possible. 

Next, what I like to do is press the three little dots, next to  the overlay in 'Layers', and select 'Lock'. This way, you can't accidentally move it when adding other overlays later. 

Be Right Back Scene

With the 'Starting Soon' scene set up for now, we can move on to the 'Be Right Back' scene. 

You'll go to layers, press the plus icon, and select 'Video Clip' again. You'll find the 'Be Right Back' file and upload it. 

The order that I'm showing you how to set this up in is the one that you should follow along with, just to make sure that everything runs smoothly once you're done. 

Once it's uploaded, you'll resize the graphic. Make sure that this is set to loop and then lock it in place once you're done. 

Be Right Back Scene

Stream Ending Scene

The next one that we will be doing is the 'Stream Ending' scene. These are going to be the easiest scenes to set up, which is why we are starting with these. 

You'll follow the exact same process as before. You'll go to layers, press the plus icon, and select 'Video Clip'. Then, you'll find the file for the 'Ending Soon' overlay. 

You'll resize this, make sure it's set to loop, and then get it locked in place. 

Now, we have our 'Starting Soon', 'Be Right Back', and 'Stream Ending' scenes finished and looking professional. 

Stream Ending

Countdown Timer

Next, we're going to add the countdown timer. There is going to be a slight limitation here with using Lightstream Studio. It does not allow you to upload large files, and a 5-minute countdown timer is going to be a large file. However, there are two steps that we can take to be able to upload this. 

The first thing you're going to do is go to a site called Freeconvert.com.

Once you're here, it will say 'Choose your file,' and you'll select 'From your device.' Then, you'll look for the 'Countdown Timer' in your files, and you'll select 'Open.' Lightstream Studio only allows for files up to about 20mb, and currently, my countdown timer is at 333.98mb. This site is going to make our file a bit smaller, but it might lose a tiny bit of quality. 

Head into the settings and go to where it says 'Select target size'. The sweet spot is going to be around 10-12%. The overlay from Stream Designz is going to be a bit heavier, so you have to tweak it to where you can get to a file size that you can use with Lightstream. You'll apply these settings and select 'Compress Now'. 

This is going to take several minutes, but it's going to do its job to retain as much quality as possible while making the file size smaller. Oftentimes, most viewers will be watching directly on mobile. This will be up for a short time, but it is a great screen to be able to have. 

While this is compressing, we can begin on the next step, which is going to StreamElements.

You're going to need to get logged in with your Twitch account. Then, it will bring you to your dashboard. 

StreamElements Homepage

StreamElements will allow us to not only set up our 'Countdown Timer', but also our 'Just Chatting' and 'Alerts' as well. 

The first thing you'll do is go to 'Streaming Tools' and select 'Overlays'. Press 'new Overlay'. We'll leave this at 1080p and then press 'Start'. 

All we're going to do now is name this the name of our package and what the overlay is, which for me is 'Project Zero - Countdown Timer'. Press 'Save' and then head back to see if your countdown timer has been compressed. 

My countdown timer was compressed to 33.9mb, so I need to go a little bit lower. To fix this, you'll go to where it says download, go to the drop-down menu, and press 'reload file'. Then, go to the gear icon (advanced settings) and drop the percentage down just a little bit more. I'm going to drop mine from 12% to 10%. Then, I'll hit 'apply settings' and 'compress now'. 

While this is compressing again, let's go ahead and create a new overlay on StreamElements. This is going to be for our 'Just Chatting' scene, so we'll name this 'Project Zero - Just Chatting' and press 'Save'. 

Now, you'll select 'Add Widget' and go down to where it says 'Static/Custom' and select 'Video'. Then, on the left-hand side, you'll select 'Change Video' and find the file for your 'Just Chatting' scene. Select 'Open,' and it's going to bring this scene into StreamElements. 

For 'Video Size', you'll select 'Auto'. Then, you can size this up to be full-screen. This is going to allow us to start adding in our chat, gameplay, camera, and everything like that. We'll put this on pause for a moment and head back over to check on the compression of the countdown timer. 

My countdown timer is now under 30mb, at 26mb, which means that we can go ahead and use this. Once yours is under 30mb, simply hit 'Download', and it will download the new file size for you. I'm going to add this file to my desktop so that I can easily find and access it. 

Now, head back over to StreamElements and go to the 'Countdown Timer' overlay that you created. Then, select the plus icon, press 'Static/Custom', and choose 'Video'. Now, you'll find the file that you just downloaded and press 'Open'. This is going to allow us to bring in the new file. Once you press 'Submit', you'll see that we now have the countdown timer added.

Select "Auto' for 'Video Size' and then size this up to match the frame. Make sure to hit 'Save' and then select the paperclip icon at the top and copy the URL. Head back over to LightStream, hit the plus icon, select 'Third-Party Integration', and then choose 'StreamElements'. Now, paste the link that you just copied. Once you press enter, it will add your countdown timer. 

Next, you want to switch this from 'Resize Area' to 'Scale'. Now, you can size this up to the size of the canvas to ensure everything looks professional. Under 'Layers', click the three dots and lock this so that it's in place and ready for your streams. 

Back on StreamElements, you're going to want to take this off of 'Loop', since when the timer is over, you'll be starting your stream. If you don't want to come back to StreamElements, you can leave this on, and then every time you go back into the scene, the timer will restart. 

Countdown Timer

We're officially done with the countdown timer now, so we can close out the free converter website as we no longer need it. 

Just Chatting Scene

Since we've already done a little bit of the 'Just Chatting' scene, we'll pick up where we left off by heading to StreamElements. The first thing that we want to be able to do is add our stream labels. This is so that when someone follows, subscribes, or donates, their name will show up. 

To do that, press the plus icon in the bottom-left corner and select 'Labels', then 'Followers', 'Latest', and lastly, 'Latest Follower'. Now, this will appear on your canvas. On the left, I'll go to where it says 'Latest Follower: (name)' and change this to just say '(name)'. You can adjust the box to be as extended as possible, so if someone has a long name, it doesn't get cut off. 

Just Chatting, Label Added

Now, you can go into where it says 'Text Settings' and center the text instead of having it be left-aligned. This will shift the text into the center and give it some more room for longer names. 

We'll press the plus sign icon again and add our 'Latest Subscriber' alert. If you do not yet have any subscribers or followers, when you get them, their names will appear here. 

You'll follow the same process to change the name and make this centered so that it can show longer names. 

Next, we'll hit the plus icon again and add 'Latest Cheer,' which is under 'Bits'. Then, follow the same settings as before to get this centered. 

Labels Added

All of our stream labels are now set up. You might be wondering what we're going to do about the gameplay, chat, and camera if you have one, but we're going to finish this up in Lightstream Studio.

With this in place, just press 'Save'. There are two ways for us to get this into Lightstream. The simplest and better way is to bring the 'Just Chatting' scene directly into Lightstream. 

Start by going back over to Lightstream Studio, select your 'Just Chatting' scene, press the plus icon by 'Layers', and add a video clip. Then, locate the file for your 'Just Chatting' scene and upload it. When we use a browser source, bringing something from a different website into Lightstream, it might have a slight delay. For us to limit this, we'll upload as many of our overlays as possible directly to Lightstream. 

Once this is added in, go ahead and lock this layer into place. Now, head back to StreamElements and go to 'Layers'. Find where it says 'Video 1' and press the eye icon. This is really important, and it's going to hide the 'Just Chatting' overlay. Now, we can position the names where we need them to be and bring them into Lightstream Studio. 

Press 'Save' and then select the paper-clip icon in the top-right corner before heading back to Lightstream. Make sure you're still on the 'Just Chatting' scene, press the plus icon in 'Layers', and select '3rd Party Integration'. From here, you'll select 'StreamElements,' and you'll paste the link that we just copied. Be sure to select 'Scale' and then scale this up, and hopefully it will line up exactly where it's supposed to. 

Lightstream with Labels

If you do not need to make any adjustments, make sure that this is set to 'Loop,' and then you can lock this layer so that it doesn't get moved out of place. 

We're not done setting up the 'Just Chatting' scene yet, but for now, select 'Save,' and you can close up that scene for now. 

Adding in Your Camera

The next thing we need to do is bring in our camera. To do this, you have two options based on your console. If you have a camera connected to your console, you'll be able to use it, but it isn't going to give you a lot of flexibility, as you can't move your camera around or customize it. I would encourage you to use the method that I'm about to share with you. 

If you have a camera on your computer that you want to use, that's totally fine. If you don't have one, we all have a phone. 

Start by going to www.VDO.Ninja and select 'Create Reusable Invite'.

VDO.Ninja

Under 'Quality Settings', be sure to check 'Unlock the video bitrate' and 'Use the VP9 video codec'. Everything else is fine. We'll name this 'Phone Camera Stream' and then generate the invite link. 

Very important: you want to copy the link or scan the QR code with your phone to have the link open up. 

For your phone to be a webcam for you, you'll need to select 'Share your camera' and give this access to use your camera and microphone. This will then ask you to select the video source. I'm going to use the back camera, but you can also use the front camera if you prefer, but the back camera is going to have better quality. For 'Audio Source,' you're going to select 'No Audio', unless you want to use this as your audio source. 

Now, you can select 'Start,' and it's going to begin showing you your feed. Then, go back to your computer and find the link that says 'OBS Browser Source Link'. Even though this says OBS, we can still use this in Lightstream. 

With this copied, head back over to Lightstream, go to '3rd Party Integration', and select 'Browser Source'. Paste your link here, and then your phone camera should appear in Lightstream for you to be able to adjust. 

You can switch between the camera feeds, and once you put your camera down, it will rotate the feed to be horizontal so you can adjust this. Now, you'll resize this and place it in the correct section of your 'Just Chatting' scene overlay. 

One of the biggest things that you want to do is make sure that this is layered correctly so that the camera sits under your overlay. To fix this, simply go to 'Layers' and drag the camera to be under the scene overlay. 

Camera added to Lightstream

Adding Your Gameplay Overlay

The next thing we need to do is add our gameplay. This is going to go in the middle of our overlay. 

Press the plus icon by 'Layers' and select 'Game Source'. Make sure that all of your other layers are locked into place, and then resize the Game Source to fit into the spot for it in the overlay. 

Game Source Added to Lightstream

Adding Your Live Chat

Head back over to StreamElements and open up your 'Just Chatting' scene. Press the plus icon, go to 'Stream Tools', and select 'Your Stream's Chat'. 

This is going to pop up a little black box on the screen that you can drag into the spot for your chat and size it up. This can be a little bit finicky, so it may take some time to adjust. 

Now, what you want to do is make sure that this is transparent so that it doesn't look crazy with your overlays. To do this, go over to the settings and look at the 'Theme'. Change this from 'Dark Chat' to 'Custom,' and it will automatically make it transparent. 

Press 'Save,' and that's it. Since we've already added the alerts from StreamElements, it will automatically add the chat as well when you go back over to Lightstream Studio. 

There's really no way to test if the chat is working other than to go live and check it as people are engaging with you. 

Setting up Your Gameplay

Still staying in StreamElements, we're going to finish setting up the Gameplay for the 'Just Chatting scene'. 

When we add in the game, this is going to come directly from our console. We also want to go ahead and add our camera here, so you'll go back over to VDO.Ninja and copy the OBS Browser Source link again. 

Press the plus icon, select '3rd Party Integration', 'Browser Source', and then paste in the link. This will go ahead and bring in your camera. 

Very important: when you're connecting your camera directly to your PC, you'll have the flexibility to customize this the way that you'd like, but if your camera is directly on your console, you don't have this. 

If you are using a camera connected to your console, LightStream does offer a guide for the camera placement, which you can see below. 

Camera Placement Guide

I would still encourage you to use your phone instead, so that you don't have to worry about that. 

With your iPhone camera in place, you can go ahead and size this down to be exactly where we want it. This is going to be based on the game that you're playing and where your camera will be the least in the way. 

Now we want to bring in the webcam overlay from our overlay package. To do this, press the plus icon, select 'Video Clip', and find your webcam overlays. With the Stream Designz package, there are going to be three options for your overlays: just the bottom overlay bar, the webcam without the bottom bar, and the webcam with the bottom overlay bar. I'm going to select the one without the bottom overlay bar. Then, I'll select 'Upload File,' and it will get added in. 

With this added, you can size it down and fit it to your webcam. You'll want to make sure that your webcam overlay is over your camera under 'Layers'. 

Webcam Overlay
Now, we can lock both of these and bring in our overlay bar. 

Setting up Your Overlay Bar

Because the overlay bar requires us to have labels, we want to make sure that we can set this up. The easiest way to do this is to come over to StreamElements and click the three dots by the 'Just Chatting' scene and select 'Duplicate'. Select 'Twitch' and press 'Submit'. Then, press 'Edit' on the duplicated 'Just Chatting' scene. 

Let's rename this 'Overlay Bar - Project Zero' (or whatever the name of your overlay package is) and press 'Save' again. 

Under 'Layers', where it says 'Video', go ahead and delete this. Now, we can also delete the chat, unless you want to keep the chat in your gameplay scene. I'll be deleting it. 

Press the plus icon, go to 'Static/Custom', and select 'Video'. We'll change the video and find the folder for 'Overlay Scenes' and choose the 'Overlay Bar' file. This is going to allow the new followers, new subscribers, and new donations to appear on your gameplay scene as well. 

For 'Video Size', you'll set this to 'Auto' and then adjust it to be the right size. Because we copied this from the 'Just Chatting' scene, we already have the 'New Follower', 'New Subscriber', and 'New Donation' stream labels added. 

Go ahead and lock the new 'Video' layer and move this under all of the '(name)' layers. Then, you can move the stream labels into the right place on the overlay bar. You can change the text size to be a bit smaller for these, just in case anyone has a longer name. 

Now, we need to add the 'Stream Goal'. To set this up, hit the plus icon and go to 'Labels' and choose the goal that you want. I'll select 'Subscriber Goal' and then change the text to just say 'Sub Goal:'. You can select 'Condensed' or 'Use Simple Design' (which is what I prefer). The goal that I set is 100, but you can adjust this as well. Then, change the font size to match the rest of the labels, which for me is 21. Now, this will automatically update as you go. 

With all of this in place, press 'Save' and your overlay bar is ready to go. Similar to before, the goal is to bring in the overlay directly to Lightstream Studio, so we'll go to layers and hide the 'Video'. Press 'Save' again and then go back over to Lightstream Studio.

Select the plus icon, add a 'Video Clip,' and upload the same 'Overlay Bar' file that you used on StreamElements. You don't have to necessarily upload this to LightStream Studio, but it just helps make things a little bit cleaner and helps reduce lag. 

Once this is uploaded, I'm going to bring it to the bottom of the canvas, but you can put this wherever you want it to be. 

Then, go back to StreamElements and press the paperclip icon to copy the link for your alerts. Come back to LightStream, press the plus icon, '3rd Party Integration', 'Browser Source', and then paste in the link. This will bring in the labels, and then you can drag this down to fit perfectly in your overlay bar. 

Once you have this in place, you can select 'Scale' and size this down without everything moving out of place. 

Overlay Bar Added

With this in place, we need to get our alerts set up so that when someone follows us, it will pop up on the screen. 

Setting up Your Alerts

Head back over to StreamElements and close the 'Just Chatting' and 'Overlay Bar' scenes. Now, press 'New Overlay' and select 'Start'. 

Press the plus icon, select 'Alerts', and then 'Alert Box'. This is going to allow us to have a 'Follower Alert', 'Subscriber Alert', 'Tip Alert', 'Cheer Alert', 'Raid Alert', and 'Purchase Alert'. I'm going to be removing the 'Cheer Alert', 'Raid Alert', and 'Purchase Alert'. I'll be explaining how to set up one of these, because once you do one, the rest are exactly the same. 

Let's look at the 'Subscriber Alert'. Press the gear icon and select 'Change Video'. You'll get a default alert here, but you have professional-looking alerts that match your overlays, so we're going to change this. 

You'll go into your files, find the 'Alerts' folder, and select the 'New Subscriber Alert'. The great thing is that you only need to set this up once, and then you can use it across all of your scenes. If you don't see your alert pop-up, and it's blank, make sure again that when you downloaded your overlay package and unzipped it, that everything was kept in the same place. 

Press 'Submit' on the alert, and it's going to add the alert. You can leave the sound on if you want, but I'm going to be turning this off. I'll then also adjust the text to say '(name) just subbed!' to make this a little shorter. For the 'Alert Duration', I'll set this to six seconds. 

Select 'Save,' and we'll name this 'Alerts - Project Zero' (or the name of your overlay package). You should also go ahead and name the page itself the same thing. Hit 'Save' one more time after doing this. 

To test this, press 'Emulate' and then 'Subscriber Event'. 

Subscriber Event

Something I want you to keep in mind: the figures that I'm going to give you to get everything aligned are going to vary depending on your overlay package. Keep in mind that you'll just have to tweak this a little bit unless you're also using the Project Zero package. 

Head to where it says 'Text Settings' and select 'Advanced'.

The first thing we're going to do is adjust the 'Margin'. This is what's going to bring the text up and fit it into the box. I'm going to set the top margin to '-190'. If you need it to be brought down, you'll drop it down to -185 or -180. The higher the number, the higher the text. Most of the alerts will be between -175 and -190. Now, you should be able to see that all of this is aligned. 

Next, we want to change the color of the name. I'm going to be using a yellow color, but you can use any color that you want to help this pop a little bit more. 

You can increase the font color to have this show up a little bit bigger. I'm going to bring this up to 27. I just always like to keep in mind that some people might have longer names, so I don't want to make this too big. 

Right now, the name is popping up before the animation begins, so to adjust this, we need to go to 'Animation Settings' and set the 'Text Delay' to 1.5s. Again, this will vary based on the animation, so you'll just have to find the sweet spot for you. 

You'll follow these settings for each individual alert that you need to set up. 

Now, we're going to set up variations, which are when someone gets badges for how long they subscribe for. 

Go to 'Variation Settings,' and you'll see that you have a 'Resubscriber' variation, 'Subscriber Gift' variation, and 'Community Gifts' variation. You can toggle all of these on, and once we set one of them up, you'll be able to set up all of the rest. 

Press the gear icon next to 'Resubscriber' and go to 'Change Video'. Right now, the alert that pops up is going to be the default alert, so we need to change this to be the alert that matches our package. You'll select your subscriber alert, set the 'Alert Duration' to 6 seconds, and change the 'Text Appearance Delay' to 1.5s. Then, go to the advanced settings and set the 'Top Margin' to -190. Essentially, you're just making sure that this matches the alert that we just set up before getting into the variations. 

One other thing that I'll do is change the text to say 'Resubbed' instead of 'Resubscribed' just to make it a little shorter. 

Now, you just need to go through and set up the other alerts. You don't have to set up all of the alerts that you have overlays for. You can pick and choose the ones that you want to use, but the options are available if you choose to use them. 

With all of this done, press the 'Save' button and then press the paperclip icon. Then, head back over to Lightstream, press the plus icon, select '3rd Party Integration', 'Browser Source', and paste in the alerts. I encourage you to lock everything except for the alerts so that when you move these around, nothing else moves with it. 

To test these alerts, go back to StreamElements, select 'Emulate' for the alert that you want to test, and then quickly go back to Lightstream to see the alert appear. From here, with the alert on the screen, you can move this to where you want it to be. Be sure to select 'Scale'. 

Event Added to Lightstream

Now, our alert is showing up directly on our gameplay scene. 

Next, we'll move over to our 'Just Chatting' scene to add the alerts here as well. Press the plus icon again, select '3rd Party Integration', 'Browser Source', and paste in the alerts one more time. Head back to StreamElements, select 'Emulate' a few times, quickly go back to Lightstream, and adjust the alert to be where you want it. Again, be sure that everything else is locked and that you select 'Scale' when resizing the alert. 

You can follow this same process with all of your other scenes to add your alerts wherever you want them to be. 

Adding Your Stinger Transitions

The next thing we need to add is our 'Stinger Transitions'. This is going to give you a nice, professional feel when you're switching between scenes. If you want this to be on every single scene, and you want there to be a nice transition each time you switch scenes, this is what you're going to do. 

Press the plus icon, select 'Video Clip', browse your files, and look for the 'Stinger Transitions' folder. Upload this, and you'll be able to see that this is an animation that has an open and a close. 

A stinger is an animation that happens when you're switching scenes. This just makes it so that there isn't a hard cut between the scenes and everything flows more smoothly, giving your stream a more professional feel. 

Something you want to know about stinger transitions is that when you're in Lightstream Studio, it's not going to stop showing you the transitions, but when you go live, this is going to operate as it's supposed to. Lightstream does this so that you can edit it while it's there. 

We do need to adjust one important setting. We need to be sure to change this from 'Loop' to 'Stop and Hide'. Once you do this, hit 'Lock', and it will be in place. 

Now, you simply want to do this with each and every one of your scenes, following the same exact steps. After you add these to your scenes, make sure that they are locked so that nothing moves out of place. Again, make sure that these are set to 'Stop and Hide' on every scene. 

With all of this, no one is going to be able to tell that you are streaming directly from your console. Keep in mind that as you're using browser sources, it may take a second or two for everything to load in, which is completely fine. 

Finishing Up

Now that you're done with Lightstream, you're going to head over to your PlayStation and load up the game that you'll be playing and live-streaming first. Once you have the game loaded, you're going to press the 'Create' button on your controller, and then, where you can screenshot and record, you'll want to come to where it says 'Broadcast' and make sure that Twitch is selected. 

Then, select the three dots and come to where it says 'Broadcast Options.' If you don't have a camera connected to your PlayStation, go ahead and disable this as well as the chat so that it does not interfere with the chat that we set up in the livestream display activity. You can include 'Party Audio' and then for 'Video Quality', set this to '1920 x 1080' at '30 fps'. 

Once you've adjusted these settings, you don't necessarily need to log back into Lightstream Studio again. However, I do encourage you to log into Lightstream on your mobile, make sure that you're using the classic set-up, and then it will essentially turn your phone into a stream deck which will allow you to switch between scenes easily. You can also do this on your computer or a tablet as well. 

Now, once you're ready, all you have to do is press 'Go Live,' and everything will push over to your Twitch account. Then, when you end your stream, all of your overlays are going to stop directly in your live stream. 

After you have overlays working on your PS5, the next logical step is multistreaming so that you can stream to Twitch and YouTube at the same time, directly through a livestream with your overlays. I'll walk you through how to do that in this video here!

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